{"id":7206,"date":"2023-11-06T11:34:14","date_gmt":"2023-11-06T08:34:14","guid":{"rendered":"https:\/\/wikidollar.net\/7206\/starfield-nvidia-dlss-update-gets\/"},"modified":"2023-11-06T11:34:15","modified_gmt":"2023-11-06T08:34:15","slug":"starfield-nvidia-dlss-update-gets","status":"publish","type":"post","link":"https:\/\/wikidollar.net\/?p=7206","title":{"rendered":"Starfield Nvidia DLSS Update Gets Release Date"},"content":{"rendered":"<p>Starfield Nvidia DLSS Update Gets Release Date\u060c<\/p>\n<div>\n<p>Given that <strong>Star Field<\/strong> Partnering with AMD to make the game better optimized for Team Red&#8217;s hardware, many were wondering when Nvidia would get its turn.  Fortunately, Bethesda plans to roll out a patch for Team Green&#8217;s scaling technology very soon.<\/p>\n<h2 class=\"is-style-normal is-style-heading-rubik\" id=\"h-more-details-to-follow\">More details to follow<\/h2>\n<p>In a recent post on X, Bethesda announced that a new Starfield update will be rolling out to Steam Beta next <a class=\"wpil_keyword_link\" href=\"https:\/\/wikidollar.net\/tag\/week\/\"   title=\"week\" data-wpil-keyword-link=\"linked\">week<\/a>.  While details are yet to be announced, we do know that Nvidia&#8217;s DLSS \u2013 or Deep Learning Super Sampling \u2013 is being implemented, bringing with it image generation, HDR controls, and more.<\/p>\n<p>Although the patch is being sent for the PC and Xbox <a class=\"wpil_keyword_link\" href=\"https:\/\/wikidollar.net\/tag\/series\/\"   title=\"Series\" data-wpil-keyword-link=\"linked\">Series<\/a> X|S versions of the game, it should be noted that DLSS will only be available to PC users.  This is because the Xbox is built using AMD hardware and DLSS is specific to Nvidia products.<\/p>\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\">\n<div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\">\n<p lang=\"en\" dir=\"ltr\">We worked hard on <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/twitter.com\/StarfieldGame?ref_src=twsrc%5Etfw\">@StarfieldGame<\/a> updates and we will put our next version in beta on Steam next week.<\/p>\n<p>This update will include support for Nvidia DLSS with frame generation, display and HDR controls for supported systems, as well as other optimizations and improvements.  You will be\u2026<\/p>\n<p>\u2013 Bethesda Game Studios (@BethesdaStudios) <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/twitter.com\/BethesdaStudios\/status\/1719782889414357000?ref_src=twsrc%5Etfw\">November 1, 2023<\/a><\/p><\/blockquote>\n<\/div>\n<\/figure>\n<p>For those who don&#8217;t know, Deep Learning Super Sampling is an algorithm designed to improve game visuals.  The general idea is to be able to increase things like resolution and framerate through machine learning rather than the user&#8217;s hardware, such as the processor.<\/p>\n<p>It&#8217;s pretty much become the industry standard for modern game development, especially in the AAA sphere.  AMD&#8217;s equivalent is FSR \u2013 or FidelityFX Super Resolution \u2013 and Bethesda has announced that support for version 3.0 of this technology will also be coming soon.<\/p>\n<p>As for <strong>Star Field<\/strong> in itself, it&#8217;s no secret that this is one of the biggest releases of this generation.  While the hype has certainly died down since the game launched in September, it will likely keep fans entertained for a while.  At least until we know more about The Elder Scrolls 6.<\/p>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Starfield Nvidia DLSS Update Gets Release Date\u060c Given that Star Field Partnering with AMD to make the game better optimized for Team Red&#8217;s hardware, many were wondering when Nvidia would get its turn. Fortunately, Bethesda plans to roll out a patch for Team Green&#8217;s scaling technology very soon. More details to follow In a recent [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":7207,"comment_status":"closed","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[590,4751,4750,538,4749,348],"class_list":["post-7206","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","tag-date","tag-dlss","tag-nvidia","tag-release","tag-starfield","tag-update"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/wikidollar.net\/index.php?rest_route=\/wp\/v2\/posts\/7206","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wikidollar.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wikidollar.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wikidollar.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/wikidollar.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7206"}],"version-history":[{"count":1,"href":"https:\/\/wikidollar.net\/index.php?rest_route=\/wp\/v2\/posts\/7206\/revisions"}],"predecessor-version":[{"id":7208,"href":"https:\/\/wikidollar.net\/index.php?rest_route=\/wp\/v2\/posts\/7206\/revisions\/7208"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wikidollar.net\/index.php?rest_route=\/wp\/v2\/media\/7207"}],"wp:attachment":[{"href":"https:\/\/wikidollar.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7206"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wikidollar.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7206"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wikidollar.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7206"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}